Jun 16, 2008, 02:29 PM // 14:29
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#81
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Lamers ultimate Majority
Profession: Mo/
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Two Words: Ursan Blessing.
Not really, GW PvE never was that great it's just the PvP part which used to rock.
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Jun 16, 2008, 02:58 PM // 14:58
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#82
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Frost Gate Guardian
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PVE was quite challenging in Prophecies and Factions.
Remember trying to get bonus in the Dunes of Despair?
Heroes wrecked it. I like heroes, but it did wreck the overall challenge.
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Jun 16, 2008, 03:02 PM // 15:02
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#83
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Ascalonian Squire
Join Date: Jun 2008
Location: Ohio, USA
Guild: Elite Farming Specialist
Profession: R/
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I think that Ursan Blessing has made it less challenging. Everyone uses Ursan for everything now, and the only big challenge for the group is to find good monks.
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Jun 16, 2008, 03:14 PM // 15:14
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#84
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Site Legend
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Quote:
Originally Posted by Sir Earl Lionheart
I think that Ursan Blessing has made it less challenging. Everyone uses Ursan for everything now, and the only big challenge for the group is to find good monks.
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Good monks are required for UB?! People even play UB badly lol
PvE was a worthwhile challenge when there was only hench. Heroes turned it into easy mode, UB turned it into a game for 3yr olds to practice on before they move to the harder challenge of Hello Kitty Online.
__________________
Old Skool '05
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Jun 16, 2008, 03:18 PM // 15:18
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#85
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Academy Page
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I have to agree, UB effectivally screwed over the game. All you see are Ursan groups, and everyone gets their Norn rank up so they can be Ub3r, thus making it damn near impossible to get a normal group for things like FoW and UW, and DoA, etc.
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Jun 16, 2008, 03:21 PM // 15:21
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#86
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Site Legend
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If you want to pug in PvE, you have to Ursan. It's easymode, so the majority of PvE players will use it.
__________________
Old Skool '05
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Jun 16, 2008, 03:33 PM // 15:33
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#87
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Wilds Pathfinder
Join Date: Apr 2008
Guild: The Raging Cadavers [rage]
Profession: R/
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Quote:
Originally Posted by truemyths
PVE was quite challenging in Prophecies and Factions.
Remember trying to get bonus in the Dunes of Despair?
Heroes wrecked it. I like heroes, but it did wreck the overall challenge.
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Oh my god, I was so FURIOUS, we were so close. I'm not sure how it happened, but Factions, Nightfall, and GWEN were all way easier than Prophecies. I'm not sure if my skill level grew or what, but my first run through Prophecies was one of my most rewarding experiences in gaming. Freaking Lich...
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Jun 16, 2008, 03:53 PM // 15:53
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#88
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Krytan Explorer
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PvE was never that challenging unless you were still getting over your noobiness. Once you got used to the game it was a piece of cake.
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Jun 16, 2008, 04:19 PM // 16:19
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#89
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Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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Quote:
Originally Posted by Shadey
I recently Quit GW,That was after one day I tried to get a grp with my Necro and couldnt for the life of me get one because I didnt have Ursan.
The sad thing about this was it wasnt a elite area or a mission it was a quest.
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Where was that? I've been everywhere in Prophecies, Factions and EotN, and everywhere in Nightfall up to the Gate of Desolation (only had it for a bit over 2 weeks and have been splitting my time between all 8 characters, 4 currently doing NF stuff ) - excluding the 'elite' areas other than the Underworld - and have yet to be unable to find a (non-Ursan) PUG whenever I felt the need or desire to do so (and, unless I'm doing something like playing at 4am Eastern on a weekday, the wait's rarely more than 10 minutes).
Quote:
Originally Posted by Monkey Slayer
I have to agree, UB effectivally screwed over the game. All you see are Ursan groups, and everyone gets their Norn rank up so they can be Ub3r, thus making it damn near impossible to get a normal group for things like FoW and UW, and DoA, etc.
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Bullcrap. Outside of EotN areas (and even there mostly confined around the few rep-grinding locations, like Olafstead), and perhaps the 'elite' areas (strangely enough I had no problem finding a non-Ursan UW PUG to join when I went there a week or two ago), [[Ursan Blessing] just isn't a factor.
Last edited by ogre_jd; Jun 16, 2008 at 04:35 PM // 16:35..
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Jun 16, 2008, 04:49 PM // 16:49
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#90
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Wilds Pathfinder
Join Date: Apr 2007
Location: United States
Guild: [SOHE]
Profession: W/
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This game was made for PvP, yet so many people fall in love with a hollow and bland PvE.
This is what we get for no monthly fees I guess....go play WoW or some other game if you want a deep PvE experience.
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Jun 16, 2008, 05:03 PM // 17:03
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#91
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by Lawrence Chang
This game was made for PvP, yet so many people fall in love with a hollow and bland PvE.
This is what we get for no monthly fees I guess....go play WoW or some other game if you want a deep PvE experience.
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This game was made for PvE, yet so many people fall in love with the pointless epeen of PvP. Go play Call of Duty or some other game if you want a deep PvP experience.
See, works both ways. PvE was just as much a part of the game on day one as PvP. You are the minority now, so lose the 'tude, play the game you want, and quit QQing.
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Jun 16, 2008, 05:13 PM // 17:13
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#92
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Ascalonian Squire
Join Date: Jun 2008
Location: Ohio, USA
Guild: Elite Farming Specialist
Profession: R/
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I love how you PvP only guys rag on PvE people who have any issues with the game because everything in the game is nerfed or adjusted for PvP. So i guess you don't have nothing to complain about. The game is not a PvP only game or it would not have an option for PvE. So obviously there is some complaining on your end as well or these nerfing/adjusting of skills/spells, etc.. would not happen. Why would you even need to make a comment anyway. If you like the game the way it is then great...have fun. But for those of us who like the PvE version (< you do know there is one right) think that some things have been taken away from it that made it more fun in the past to play.
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Jun 16, 2008, 05:25 PM // 17:25
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#93
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Site Contributor
Join Date: Jun 2005
Profession: R/
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Quote:
Originally Posted by Sir Earl Lionheart
I think that Ursan Blessing has made it less challenging. Everyone uses Ursan for everything now, and the only big challenge for the group is to find good monks.
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That's bull, it would only make it less challenging for those that are using it. Don't use it and quit QQing about others using it.
Malice, you don't even play anymore, so how would you know? QQ more.
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Jun 16, 2008, 05:25 PM // 17:25
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#94
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Ascalonian Squire
Join Date: Jun 2008
Location: Ohio, USA
Guild: Elite Farming Specialist
Profession: R/
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Quote:
Originally Posted by Targren
This game was made for PvE, yet so many people fall in love with the pointless epeen of PvP.
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Yeah i don't care much for PvP. It is not noob friendly by any means. (Noob to PvP that is) If you make any mistake people leave the group, insult you, etc.. The good players all seem to be on the same team all the time, so it's usually one sided, too many cocky aholes. Which is pretty much what most of PvP is... an ego trip for a lot of the guys who play the game and are good at it. Ok, you're awesome, you totally wiped this noob out... god like... got it!! Now all you need is an emote that allows you to pat yourself on the back. Some people just like teamwork with some individual successes as well. Not an all out " I am the greatest " ego trip.
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Jun 16, 2008, 05:34 PM // 17:34
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#95
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Site Legend
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Quote:
Originally Posted by Commander Ryker
That's bull, it would only make it less challenging for those that are using it. Don't use it and quit QQing about others using it.
Malice, you don't even play anymore, so how would you know? QQ more.
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Do I not? Could have sworn I logged in last week. Maybe I was mistaken?
__________________
Old Skool '05
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Jun 16, 2008, 05:40 PM // 17:40
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#96
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Croatia
Profession: A/P
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Quote:
Originally Posted by Lawrence Chang
This game was made for PvP, yet so many people fall in love with a hollow and bland PvE.
This is what we get for no monthly fees I guess....go play WoW or some other game if you want a deep PvE experience.
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Only "depth" in PvE that WoW has over GW is level grind.
GW PvE hugely beats any other MMO by far mainly because of instances and advantages they give over persistent areas. I think GW offers 10x more than 99% of the MMO's out there for no monthly fee, so i don't see what you're going at.
Some people like GW for what it is, and there's no alternative on the market right now so we cry for more content every once in a while.
Quote:
Originally Posted by ...the other guy
PvE was never that challenging unless you were still getting over your noobiness. Once you got used to the game it was a piece of cake.
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Yes, it was quite challenging when you had to depend on players to do harder areas instead of rolling everything with gimmick hero builds and ursan. Being a noob or not, hench just didn't cut it.
Eventually hard mode became normal mode, and corpg became a single player game where people interacted with others to:
1. Show off titles.
2. Buy/Sell rare items.
3. Overfarm elite areas with ursan.
4. Do PvP.
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Jun 16, 2008, 05:42 PM // 17:42
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#97
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Site Legend
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You think instances are better then open world?!
OK....
__________________
Old Skool '05
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Jun 16, 2008, 05:45 PM // 17:45
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#98
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Site Contributor
Join Date: Jun 2005
Profession: R/
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Quote:
Originally Posted by Malice Black
Do I not? Could have sworn I logged in last week. Maybe I was mistaken?
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Was it not you who said he gave away all his stuff, uninstalled GW and then installed AoC?
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Jun 16, 2008, 05:50 PM // 17:50
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#99
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Commander Ryker
Was it not you who said he gave away all his stuff, uninstalled GW and then installed AoC?
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Ryker, Malice did do an account wipe, but he does log in time to time. When I say time to time, I mean, about as often as Soul Wedding logs in.
Malice, you haven't pugged in ages though.
The only times I pug are on my imbagon - I actually enjoy pugging on my imbagon; players ask why we're killing stuff fast without nukers and the like.
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Jun 16, 2008, 05:54 PM // 17:54
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#100
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Croatia
Profession: A/P
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Quote:
Originally Posted by Malice Black
You think instances are better then open world?!
OK....
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All open world represented in most games was:
"kill x <monster name>",
"bring x <monster drop name> to <npc> name"
or "deliver <item name> to <npc name>".
Next to kill stealing, PKing low levels, etc.
And yes i think ANet made instances way more interesting than that
I'd love open world, but not the kind i mentioned up there, it's primitive at best.
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